Table of Contents

Class BlurMaterial

Namespace
Lime
Assembly
Lime.dll
public class BlurMaterial : IMaterial
Inheritance
BlurMaterial
Implements
Inherited Members

Constructors

BlurMaterial()

public BlurMaterial()

BlurMaterial(Blending)

public BlurMaterial(Blending blending)

Parameters

blending Blending

Properties

AlphaCorrection

[YuzuMember]
public float AlphaCorrection { get; set; }

Property Value

float

Blending

[YuzuMember]
public Blending Blending { get; set; }

Property Value

Blending

BlurShaderId

[YuzuMember]
public BlurShaderId BlurShaderId { get; set; }

Property Value

BlurShaderId

Dir

[YuzuMember]
public Vector2 Dir { get; set; }

Property Value

Vector2

Id

public string Id { get; set; }

Property Value

string

Opaque

[YuzuMember]
public bool Opaque { get; set; }

Property Value

bool

PassCount

public int PassCount { get; }

Property Value

int

Radius

[YuzuMember]
public float Radius { get; set; }

Property Value

float

Step

[YuzuMember]
public Vector2 Step { get; set; }

Property Value

Vector2

Methods

Apply(int)

public void Apply(int pass)

Parameters

pass int

Invalidate()

public void Invalidate()