Class BlurMaterial
- Namespace
- Lime
- Assembly
- Lime.dll
public class BlurMaterial : IMaterial
- Inheritance
-
BlurMaterial
- Implements
-
- Inherited Members
-
Constructors
BlurMaterial()
BlurMaterial(Blending)
public BlurMaterial(Blending blending)
Parameters
blending
Blending
Properties
AlphaCorrection
[YuzuMember]
public float AlphaCorrection { get; set; }
Property Value
- float
Blending
[YuzuMember]
public Blending Blending { get; set; }
Property Value
- Blending
BlurShaderId
[YuzuMember]
public BlurShaderId BlurShaderId { get; set; }
Property Value
- BlurShaderId
Dir
[YuzuMember]
public Vector2 Dir { get; set; }
Property Value
- Vector2
Id
public string Id { get; set; }
Property Value
- string
Opaque
[YuzuMember]
public bool Opaque { get; set; }
Property Value
- bool
PassCount
public int PassCount { get; }
Property Value
- int
Radius
[YuzuMember]
public float Radius { get; set; }
Property Value
- float
Step
[YuzuMember]
public Vector2 Step { get; set; }
Property Value
- Vector2
Methods
Apply(int)
public void Apply(int pass)
Parameters
pass
int
Invalidate()