Table of Contents

Class BoneArrayUpdaterBehavior

Namespace
Lime
Assembly
Lime.dll
[UpdateStage(typeof(LateUpdateStage))]
[UpdateBeforeBehavior(typeof(UpdatableNodeBehavior))]
public class BoneArrayUpdaterBehavior : BehaviorComponent, IDisposable, IAnimable
Inheritance
BoneArrayUpdaterBehavior
Implements
Inherited Members
Extension Methods

Methods

AddBone(Bone)

public void AddBone(Bone bone)

Parameters

bone Bone

RemoveBone(Bone)

public void RemoveBone(Bone bone)

Parameters

bone Bone

Update(float)

Update is called on every frame if the owner node isn't frozen and the behavior isn't suspended.

protected override void Update(float delta)

Parameters

delta float

Elapsed time between frames.