Class ButtonBehavior
- Namespace
- Lime
- Assembly
- Lime.dll
[UpdateStage(typeof(EarlyUpdateStage))]
[UpdateAfterBehavior(typeof(LegacyEarlyBehaviorContainer))]
public class ButtonBehavior : BehaviorComponent, IDisposable, IAnimable
- Inheritance
-
ButtonBehavior
- Implements
- Inherited Members
- Extension Methods
Methods
Start()
Start is called on the frame in which the component had added just before Update method is called first time. Note: Start doesn't called immediately at the time it is adding.
protected override void Start()
Update(float)
Update is called on every frame if the owner node isn't frozen and the behavior isn't suspended.
protected override void Update(float delta)
Parameters
delta
floatElapsed time between frames.