Table of Contents

Enum ShaderVariableType

Namespace
Lime.Graphics.Platform
Assembly
Lime.dll
public enum ShaderVariableType
Extension Methods

Fields

Bool = 1
BoolVector2 = 2
BoolVector3 = 3
BoolVector4 = 4
Float = 9
FloatMatrix2 = 13
FloatMatrix3 = 14
FloatMatrix4 = 15
FloatVector2 = 10
FloatVector3 = 11
FloatVector4 = 12
Int = 5
IntVector2 = 6
IntVector3 = 7
IntVector4 = 8
Sampler2D = 16
SamplerCube = 17
SamplerExternal = 18
Unknown = 0