Table of Contents

Class NodeBehavior

Namespace
Lime
Assembly
Lime.dll
public class NodeBehavior : BehaviorComponent, IDisposable, IAnimable, ITriggerable
Inheritance
NodeBehavior
Implements
Derived
Inherited Members
Extension Methods

Properties

Order

public virtual int Order { get; }

Property Value

int

Methods

LateUpdate(float)

public virtual void LateUpdate(float delta)

Parameters

delta float

OnRegister()

protected virtual void OnRegister()

OnTrigger(string, object, double)

public virtual void OnTrigger(string property, object value, double animationTimeCorrection = 0)

Parameters

property string
value object
animationTimeCorrection double

Start()

Start is called on the frame in which the component had added just before Update method is called first time. Note: Start doesn't called immediately at the time it is adding.

protected override void Start()

Stop(Node)

Stop is called immediately after component had removed

protected override void Stop(Node owner)

Parameters

owner Node

Previous owner node.

Update(float)

public virtual void Update(float delta)

Parameters

delta float