Table of Contents

Class NoiseMaterial

Namespace
Lime
Assembly
Lime.dll
public class NoiseMaterial : IMaterial
Inheritance
NoiseMaterial
Implements
Inherited Members

Constructors

NoiseMaterial()

public NoiseMaterial()

Properties

BrightThreshold

[YuzuMember]
public float BrightThreshold { get; set; }

Property Value

float

DarkThreshold

[YuzuMember]
public float DarkThreshold { get; set; }

Property Value

float

Id

public string Id { get; set; }

Property Value

string

Opaque

[YuzuMember]
public bool Opaque { get; set; }

Property Value

bool

PassCount

public int PassCount { get; }

Property Value

int

SoftLight

[YuzuMember]
public float SoftLight { get; set; }

Property Value

float

Methods

Apply(int)

public void Apply(int pass)

Parameters

pass int

Invalidate()

public void Invalidate()