Table of Contents

Enum RenderState

Namespace
Lime
Assembly
Lime.dll
[Flags]
public enum RenderState

Fields

All = -1
Blending = 8
ColorFactor = 1024
ColorWriteEnabled = 32
CullMode = 64
DepthState = 128
None = 0
Projection = 8192
ScissorState = 256
Shader = 16
StencilState = 512
Transform1 = 2
Transform2 = 4
View = 4096
Viewport = 1
World = 2048