Class WaveMaterial
- Namespace
- Lime
- Assembly
- Lime.dll
public class WaveMaterial : IMaterial
- Inheritance
-
WaveMaterial
- Implements
-
- Inherited Members
-
Constructors
WaveMaterial()
Properties
Amplitude
[YuzuMember]
public Vector2 Amplitude { get; set; }
Property Value
- Vector2
Blending
[YuzuMember]
public Blending Blending { get; set; }
Property Value
- Blending
Frequency
[YuzuMember]
public Vector2 Frequency { get; set; }
Property Value
- Vector2
Id
public string Id { get; set; }
Property Value
- string
IsClamped
[YuzuMember]
public bool IsClamped { get; set; }
Property Value
- bool
PassCount
public int PassCount { get; }
Property Value
- int
Phase
[YuzuMember]
public Vector2 Phase { get; set; }
Property Value
- Vector2
Pivot
[YuzuMember]
public Vector2 Pivot { get; set; }
Property Value
- Vector2
Type
[YuzuMember]
public WaveType Type { get; set; }
Property Value
- WaveType
UV0
[YuzuMember]
public Vector2 UV0 { get; set; }
Property Value
- Vector2
UV1
[YuzuMember]
public Vector2 UV1 { get; set; }
Property Value
- Vector2
Methods
Apply(int)
public void Apply(int pass)
Parameters
pass
int
Invalidate()