Struct Queue
- Namespace
- SharpVulkan
- Assembly
- Lime.dll
public struct Queue : IEquatable<Queue>
- Implements
- Inherited Members
Fields
Null
public static readonly Queue Null
Field Value
Methods
BindSparse(uint, BindSparseInfo*, Fence)
public void BindSparse(uint bindInfoCount, BindSparseInfo* bindInfo, Fence fence)
Parameters
bindInfoCount
uintbindInfo
BindSparseInfo*fence
Fence
Equals(Queue)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(Queue other)
Parameters
other
QueueAn object to compare with this object.
Returns
GetHashCode()
Returns the hash code for this instance.
public override int GetHashCode()
Returns
- int
A 32-bit signed integer that is the hash code for this instance.
Present(ref PresentInfo)
public void Present(ref PresentInfo presentInfo)
Parameters
presentInfo
PresentInfo
Submit(uint, SubmitInfo*, Fence)
public void Submit(uint submitCount, SubmitInfo* submits, Fence fence)
Parameters
submitCount
uintsubmits
SubmitInfo*fence
Fence
ToString()
Returns the fully qualified type name of this instance.
public override string ToString()
Returns
- string
The fully qualified type name.
WaitIdle()
public void WaitIdle()
Operators
operator ==(Queue, Queue)
public static bool operator ==(Queue left, Queue right)
Parameters
Returns
operator !=(Queue, Queue)
public static bool operator !=(Queue left, Queue right)