Table of Contents

Struct Queue

Namespace
SharpVulkan
Assembly
Lime.dll
public struct Queue : IEquatable<Queue>
Implements
Inherited Members

Fields

Null

public static readonly Queue Null

Field Value

Queue

Methods

BindSparse(uint, BindSparseInfo*, Fence)

public void BindSparse(uint bindInfoCount, BindSparseInfo* bindInfo, Fence fence)

Parameters

bindInfoCount uint
bindInfo BindSparseInfo*
fence Fence

Equals(Queue)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(Queue other)

Parameters

other Queue

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

Present(ref PresentInfo)

public void Present(ref PresentInfo presentInfo)

Parameters

presentInfo PresentInfo

Submit(uint, SubmitInfo*, Fence)

public void Submit(uint submitCount, SubmitInfo* submits, Fence fence)

Parameters

submitCount uint
submits SubmitInfo*
fence Fence

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.

WaitIdle()

public void WaitIdle()

Operators

operator ==(Queue, Queue)

public static bool operator ==(Queue left, Queue right)

Parameters

left Queue
right Queue

Returns

bool

operator !=(Queue, Queue)

public static bool operator !=(Queue left, Queue right)

Parameters

left Queue
right Queue

Returns

bool