Table of Contents

Struct BezierEasing

Namespace
Lime
Assembly
Lime.dll
public struct BezierEasing : IEquatable<BezierEasing>
Implements
Inherited Members

Fields

Default

public static readonly BezierEasing Default

Field Value

BezierEasing

Properties

this[int]

public float this[int component] { get; set; }

Parameters

component int

Property Value

float

P1

public Vector2 P1 { get; set; }

Property Value

Vector2

P1X

[YuzuMember]
public float P1X { readonly get; set; }

Property Value

float

P1Y

[YuzuMember]
public float P1Y { readonly get; set; }

Property Value

float

P2

public Vector2 P2 { get; set; }

Property Value

Vector2

P2X

[YuzuMember]
public float P2X { readonly get; set; }

Property Value

float

P2Y

[YuzuMember]
public float P2Y { readonly get; set; }

Property Value

float

Methods

Clone()

public BezierEasing Clone()

Returns

BezierEasing

Equals(BezierEasing)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(BezierEasing other)

Parameters

other BezierEasing

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

IsDefault()

public bool IsDefault()

Returns

bool