Struct Mesh3D.BlendWeights
- Namespace
- Lime
- Assembly
- Lime.dll
public struct Mesh3D.BlendWeights : IEquatable<Mesh3D.BlendWeights>
- Implements
- Inherited Members
Fields
Weight0
[YuzuMember("0")]
public float Weight0
Field Value
Weight1
[YuzuMember("1")]
public float Weight1
Field Value
Weight2
[YuzuMember("2")]
public float Weight2
Field Value
Weight3
[YuzuMember("3")]
public float Weight3
Field Value
Methods
Equals(BlendWeights)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(Mesh3D.BlendWeights other)
Parameters
other
Mesh3D.BlendWeightsAn object to compare with this object.
Returns
GetHashCode()
Returns the hash code for this instance.
public override int GetHashCode()
Returns
- int
A 32-bit signed integer that is the hash code for this instance.
ToArray()
public float[] ToArray()
Returns
- float[]