Class NodeReference<T>
- Namespace
- Lime
- Assembly
- Lime.dll
A node reference is used for referencing to a node within a serialized scene by the node Id.
[YuzuSpecializeWith(typeof(Camera3D))]
[YuzuSpecializeWith(typeof(Spline))]
[YuzuSpecializeWith(typeof(Widget))]
public sealed class NodeReference<T> where T : Node
Type Parameters
T
- Inheritance
-
NodeReference<T>
- Inherited Members
Constructors
NodeReference()
public NodeReference()
NodeReference(string)
public NodeReference(string id)
Parameters
id
string
Properties
Id
[YuzuMember]
public string Id { get; set; }
Property Value
Methods
Clone()
public NodeReference<T> Clone()
Returns
GetNode(Node)
public T GetNode(Node root)
Parameters
root
Node
Returns
- T