Table of Contents

Class SerializableSample

Namespace
Lime
Assembly
Lime.dll
[SerializableAsset(new string[] { "ogg", "sound" })]
public class SerializableSample : Animable, IAnimable, ISerializableAsset
Inheritance
SerializableSample
Implements
Inherited Members
Extension Methods

Constructors

SerializableSample()

public SerializableSample()

SerializableSample(string)

public SerializableSample(string path)

Parameters

path string

Fields

Path

public string Path

Field Value

string

Properties

SerializationPath

[YuzuMember]
public string SerializationPath { get; set; }

Property Value

string

Methods

Play(AudioChannelGroup, bool, float, bool, float, float, float, float, bool, float)

public Sound Play(AudioChannelGroup group, bool paused, float fadeInTime = 0, bool looping = false, float priority = 0.5, float volume = 1, float pan = 0, float pitch = 1, bool exclusive = false, float fadeOutTime = 0)

Parameters

group AudioChannelGroup
paused bool
fadeInTime float
looping bool
priority float
volume float
pan float
pitch float
exclusive bool
fadeOutTime float

Returns

Sound