Class SerializableSample
- Namespace
 - Lime
 
- Assembly
 - Lime.dll
 
[SerializableAsset(new string[] { "ogg", "sound" })]
public class SerializableSample : Animable, IAnimable, ISerializableAsset
  - Inheritance
 - 
      
      
      SerializableSample
 
- Implements
 
- Inherited Members
 
- Extension Methods
 
Constructors
SerializableSample()
public SerializableSample()
  SerializableSample(string)
public SerializableSample(string path)
  Parameters
pathstring
Fields
Path
public string Path
  Field Value
Properties
SerializationPath
[YuzuMember]
public string SerializationPath { get; set; }
  Property Value
Methods
Play(AudioChannelGroup, bool, float, bool, float, float, float, float, bool, float)
public Sound Play(AudioChannelGroup group, bool paused, float fadeInTime = 0, bool looping = false, float priority = 0.5, float volume = 1, float pan = 0, float pitch = 1, bool exclusive = false, float fadeOutTime = 0)
  Parameters
groupAudioChannelGrouppausedboolfadeInTimefloatloopingboolpriorityfloatvolumefloatpanfloatpitchfloatexclusiveboolfadeOutTimefloat