Class SerializableSample
- Namespace
- Lime
- Assembly
- Lime.dll
[SerializableAsset(new string[] { "ogg", "sound" })]
public class SerializableSample : Animable, IAnimable, ISerializableAsset
- Inheritance
-
SerializableSample
- Implements
- Inherited Members
- Extension Methods
Constructors
SerializableSample()
public SerializableSample()
SerializableSample(string)
public SerializableSample(string path)
Parameters
path
string
Fields
Path
public string Path
Field Value
Properties
SerializationPath
[YuzuMember]
public string SerializationPath { get; set; }
Property Value
Methods
Play(AudioChannelGroup, bool, float, bool, float, float, float, float, bool, float)
public Sound Play(AudioChannelGroup group, bool paused, float fadeInTime = 0, bool looping = false, float priority = 0.5, float volume = 1, float pan = 0, float pitch = 1, bool exclusive = false, float fadeOutTime = 0)
Parameters
group
AudioChannelGrouppaused
boolfadeInTime
floatlooping
boolpriority
floatvolume
floatpan
floatpitch
floatexclusive
boolfadeOutTime
float