Class ShaderProgram
- Namespace
- Lime
- Assembly
- Lime.dll
public class ShaderProgram
- Inheritance
-
ShaderProgram
- Derived
- Inherited Members
Constructors
ShaderProgram(IEnumerable<Shader>, IEnumerable<AttribLocation>, IEnumerable<Sampler>, ShaderProgram)
public ShaderProgram(IEnumerable<Shader> shaders, IEnumerable<ShaderProgram.AttribLocation> attribLocations, IEnumerable<ShaderProgram.Sampler> samplers, ShaderProgram overdrawShaderProgram = null)
Parameters
shadersIEnumerable<Shader>attribLocationsIEnumerable<ShaderProgram.AttribLocation>samplersIEnumerable<ShaderProgram.Sampler>overdrawShaderProgramShaderProgram
Fields
Empty
public static readonly ShaderProgram Empty
Field Value
Methods
Dispose()
public void Dispose()
~ShaderProgram()
protected ~ShaderProgram()