Class ShaderPrograms.Attributes
- Namespace
- Lime
- Assembly
- Lime.dll
public static class ShaderPrograms.Attributes
- Inheritance
-
ShaderPrograms.Attributes
- Inherited Members
-
Fields
BlendIndices
public const int BlendIndices = 6
Field Value
- int
BlendWeights
public const int BlendWeights = 7
Field Value
- int
Color1
public const int Color1 = 1
Field Value
- int
Color2
public const int Color2 = 9
Field Value
- int
Normal
public const int Normal = 10
Field Value
- int
Pos1
public const int Pos1 = 0
Field Value
- int
Pos2
public const int Pos2 = 8
Field Value
- int
Tangent
public const int Tangent = 11
Field Value
- int
UV1
Field Value
- int
UV2
Field Value
- int
UV3
Field Value
- int
UV4
Field Value
- int
Methods
GetLocations()
public static IEnumerable<ShaderProgram.AttribLocation> GetLocations()
Returns
- IEnumerable<ShaderProgram.AttribLocation>