Class Submesh3D
- Namespace
- Lime
- Assembly
- Lime.dll
- Inheritance
-
Submesh3D
- Inherited Members
-
Constructors
Submesh3D()
Fields
Material
[YuzuMember]
public IMaterial Material
Field Value
- IMaterial
Properties
BoneBindPoses
[YuzuMember]
public List<Matrix44> BoneBindPoses { get; }
Property Value
- List<Matrix44>
BoneNames
[YuzuMember]
public List<string> BoneNames { get; }
Property Value
- List<string>
Bones
public List<Node3D> Bones { get; }
Property Value
- List<Node3D>
Mesh
[YuzuMember]
public Mesh<Mesh3D.Vertex> Mesh { get; set; }
Property Value
- Mesh<Mesh3D.Vertex>
Owner
public Mesh3D Owner { get; }
Property Value
- Mesh3D
Methods
RebuildSkeleton()
public void RebuildSkeleton()